andrecronje/rarity
d20srd reference implementation codified in solidity
{ "createdAt": "2021-09-05T08:14:33Z", "defaultBranch": "main", "description": "d20srd reference implementation codified in solidity", "fullName": "andrecronje/rarity", "homepage": null, "language": "Solidity", "name": "rarity", "pushedAt": "2022-05-19T09:12:51Z", "stargazersCount": 606, "topics": [], "updatedAt": "2025-11-03T01:46:24Z", "url": "https://github.com/andrecronje/rarity"}rarity
Section titled “rarity”Rarity is achieved via an active economy, summoners must level, gain feats, learn spells, to be able to craft gear. This allows for market driven rarity while allowing an ever growing economy. Feats, spells, and summoner gear is ommitted as part of further expansions.
guides
Section titled “guides”summoning
attributes
gold
skills
feats
addresses
Section titled “addresses”| Name | Address |
|---|---|
| random | 0x7426dBE5207C2b5DaC57d8e55F0959fcD99661D4 |
| skills | 0x67ae39a2Ee91D7258a86CD901B17527e19E493B3 |
| class skills | 0xf677eD67B7717f3a743BE8D9b6662B11b095DB43 |
| feats-1 | 0x88db734E9f64cA71a24d8e75986D964FFf7a1E10 |
| feats-2 | 0x7A4Ba2B077CD9f4B13D5853411EcAE12FADab89C |
| Items (Goods) | 0x0C5C1CC0A7AE65FE372fbb08FF16578De4b980f3 |
| Items (Armor) | 0xf5114A952Aca3e9055a52a87938efefc8BB7878C |
| Items (Weapons) | 0xeE1a2EA55945223404d73C0BbE57f540BBAAD0D8 |
| Gambits | 0x66c3e7ed460f85C4e0B025Ab1B141aAC50dAf490 |
third party
Section titled “third party”| Name | Address |
|---|---|
| names | 0xc73e1237a5a9ba5b0f790b6580f32d04a727dc19 |
| forest | 0xb37d3d79ea86B0334d9322c695339D577A3D57be |
rarity.game
rarity-adventures
rarity-visualizer
raritymanifested
raritymmo
rarityextended
rarity.nft-tool.cc
rarity.metaland.game
Economy
Section titled “Economy”summoner-market
cryptomarkettoday.com/rarity
raritysea.io
guilds banks
provably rare spell ingredients
day care for summoners